Update 5
- Fixed an obscure bug regarding the biomech minor having the wrong attachments in Netricsa
- General precache updates
- General balance updates to yet unused enemies
Looking for help with:
- A bug regarding cluster grenades hurting other players, even when friendly fire is off
- Making piercing bullets, like the Sniper in Next Encounter
Serious Sam: The Sequel (Public Beta)
A Classic Second Encounter mod
Status | Released |
Author | JesterOfDestiny |
Genre | Action, Shooter |
Tags | classic, first-person-shooter, FPS, mod, second-encounter, serious-sam |
More posts
- Update 341 day ago
- Update 3313 days ago
- Update 3229 days ago
- Update 3143 days ago
- Update 3058 days ago
- Accidentaly broke the demo map in a previous update.Mar 23, 2025
- Oops, forgot to add the dll files.Mar 22, 2025
- Update 29Mar 22, 2025
- Update 28Mar 10, 2025
- The old comment section is back.Feb 18, 2025
Comments
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"- A bug regarding cluster grenades hurting other players, even when friendly fire is off"
You may not have received a notification from /itch.io /.
I don't always get notifications either.
Here is the solution:
https://disk.yandex.ru/d/joEZLY6VW1rvGg
https://github.com/tx00100xt/SE1-TSE-Sequel/commit/d6c3f90fc9c00188ab5a2b2fa46ba...
https://itch.io/post/9132740
I did actually r receive it, sorry for not responding. It's currently being tested by a friend... (Well, it would be, if I didn't mess something up.)
so now I'm g getting reports on both grenades and the rocket launcher dealing friendly fire damage.
Maybe we should just forget it? Unless you have other ideas.
Ok