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Devlog
Minor update - Some old maps
November 01, 2024
by
JesterOfDestiny
I have added Kingdom of Tjurberg, Celestial Keys and God of Frenzy 1 and 2 to the extra maps roster. These maps were my first forays into modding and still used mods like Advanced Monster Item Classes...
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Update 22 (It's a big one)
October 20, 2024
by
JesterOfDestiny
We have reached the two year anniversary of this mod and I think it's time to move the project onto its next step. The main page has been updated with all the specifics of what else requires work and...
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Update 21
August 18, 2024
by
JesterOfDestiny
- Finalized the Panda boss entity - Now added to the manual - Finalized the Neptune boss entity and reworked its fight - Added to the manual as well - Added some animations for the ZorgPro model - for...
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Update 20
July 28, 2024
by
JesterOfDestiny
- Fixed a bug about enemies refusing to melee attack when "Ignore NavMarkers" is turned off - Added three new functions to the Enemy Action Marker: disengage, become blind, become deaf - Brachyan enem...
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Update 19
July 17, 2024
by
JesterOfDestiny
- HiveBrain enemy added in last update has been reworked heavily - It now uses navigation markers to move around, similarly to the Exotech Larva - some more testing is required, because it is a bit bu...
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Update - I forgot a dang file
July 15, 2024
by
JesterOfDestiny
Missing class file has been added...
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Update 18
July 15, 2024
by
JesterOfDestiny
- Added a new enemy - HiveBrain, a.k.a. Yog-Sothum - New key items added: Holocard (by NinJOke from SketchFab) and four different keycards (by BrandtH from itch.io) - Fixed issue of non-breathing enem...
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Unfinished first chapter available for public testing!
July 09, 2024
by
JesterOfDestiny
https://mega.nz/file/2GBTzJQR#4_5U27TetTx_T-FdQ3L3buGz3ZspQJoJv72skrQFcPU...
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Update 17
July 07, 2024
by
JesterOfDestiny
- Completely reworked the secondary fire of the cannon. Instead of it being a big beefy game balance breaking cannonball, it is now a regular projectile, that explodes on all surfaces and deals damage...
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Update 16
June 28, 2024
by
JesterOfDestiny
- Fixed a long standing issue around player settings and controls resetting themselves (possibly, it'll require some testing and feedback) - - Players will have to set their preferred settings, but at...
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Missing files
June 26, 2024
by
JesterOfDestiny
Two folders were missing from ModelsF/Weapons; HR and SGG, which are supposed to be the new projectiles for the shotgun grenade and homing rocket...
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Update 15
June 25, 2024
by
JesterOfDestiny
- Fixed an issue about 'enemy launcher' and 'enemy projectile' entities not being counted in the level statistics. - Homing rockets no longer have trouble hitting gnaars - Fixed a model bug about Deva...
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Update 14
June 19, 2024
by
JesterOfDestiny
- Buff gnaar animations have been updated - My animation skills have improved greatly since I made that model. - Catman has recieved a new look, with a slight tweak to the assassin variety's shooting...
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Update 13
June 01, 2024
by
JesterOfDestiny
- Added sledgehammer and XM8 icons. - Raised the mamut's origin point - The point from where it sees and also the point that the homming rocket follows. - Added taunt sound option for mamut (it's the...
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Minor update - missing files
May 23, 2024
by
JesterOfDestiny
There were some folders that I erroneously deleted. Also updates to editor thumbnails and virtual trees. You only need to replace the models folder (not in source files, that one had it), thumbnails a...
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Update 12
May 18, 2024
by
JesterOfDestiny
- Changed knife to sledgehammer - - Hammer deals 130 damage and can destroy models - Updated Huanman with a new look and a projectile attack - Updated Mamut with a new look - Updated Mamutmen with a n...
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Update 11
April 17, 2024
by
JesterOfDestiny
- Added new enemy: Lazobar (2 variants) - Added several new options for the Custom Enemy Collision entity. (You can now set a model for it, with animations and sounds, even a projectile attack, with i...
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Update 10
March 19, 2024
by
JesterOfDestiny
- Fixed bug about sniper bullets going through walls - Added new sector type: Vacuum - Walkable like normal, but you can drown If you've been following these updates, you only need to replace Entities...
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Update 9
February 25, 2024
by
JesterOfDestiny
1
- Added improvements to zorgs, including melee attacks, alternate fire for the commander, new animations and a heavy gunner variety - Improved tommygun's scope texture - The speed of Rams and NE varie...
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Update 8
February 11, 2024
by
JesterOfDestiny
- Added mod thumbnail and menu background - Added Revolution colour scheme (well, close enough, anyway) - Added end of level statistics - New tommygun zoom-scope texture - Fixed a bug regarding skippi...
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Update 7
February 01, 2024
by
JesterOfDestiny
- Ghost Buster now has a piercing beam - Sniper now fires piercing bullets - Added Enemy Action Marker entity; See updated manual on how it works - Thanks Uni! - Added secondary fire for the double sh...
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Update 6
January 19, 2024
by
JesterOfDestiny
- Finished last level of Planet Atlantis - Secrets, Netricsa messages, ending cutscene now added - Fixed a secret teleport leading out of bounds - Fixed an unreturning elevator on fourth level of Atla...
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Update 5
January 06, 2024
by
JesterOfDestiny
- Fixed an obscure bug regarding the biomech minor having the wrong attachments in Netricsa - General precache updates - General balance updates to yet unused enemies Looking for help with: - A bug re...
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Update 4
December 30, 2023
by
JesterOfDestiny
- General co-op support fixes. - General precache issues...
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Update 3
December 19, 2023
by
JesterOfDestiny
1
- Fixed a crash regarding the "02-Peace" music file for the demo level - Added new weapon icons - Thanks Zorgrpro - New sniper model, with fixed positions - Thanks Oleg Shuldiakov - Devastator has bee...
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Update 1 and 2
December 07, 2023
by
JesterOfDestiny
1
Update 1 - Balance regarding explosive enemy projectiles, movement speed and melee damage, auto shotgun has been sped up, fixed EOF error regarding Cyborg.ecl Update 2 - General balance and co-op opti...
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