Update 21


- Finalized the Panda boss entity - Now added to the manual

- Finalized the Neptune boss entity and reworked its fight - Added to the manual as well

- Added some animations for the ZorgPro model - for cutscene purposes

- Updated the zorg captain model in the Atlantis intro

- Added fancy new map thumbnails

- Water golems have been made immune to acid type damage

- Acid surface now deals as much damage as lava

Returners only need to replace the levels, DataF and ModelsF (Enemies/Zorgpro and Neptune folders) folders, plus the EntitiesMP.dll and GameMP.dll.

- All 5 levels of the Angkor chapter are now finished, only waiting for final touches. I have made these available for everyone.

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