Update 16
- Fixed a long standing issue around player settings and controls resetting themselves (possibly, it'll require some testing and feedback)
- - Players will have to set their preferred settings, but at least those settings are now staying
- Fixed the editor not being able to save (possibly maybe)
- - You might get an error at first, but the level will be there and subsequent changes will work fine
- - You're gonna have to set up the editor yourself though - Just create a shortcut and in its target section write " +game TheSequel" after everything
- Added glowy bits to the spawner enemy
- Lowered max ammo for Devastator to 50 - Ammo and weapon items still give 10, because that's how much there is in the magazine on the model
- Made female and brute gnaars less bouncy and harder to gib
- Made catmen and huanmen slightly easier to gib
- Some minor aesthetic adjustments to the catman's melee attack
- Added catman's new editor thumbnail
Returning followers will only have to replace EntitiesMP.dll, the BaseBrowseExclude and other lst files (for the mod), sources folder (for the source), Thumbnails folder and ModelsMP (specifically Enemies/SS2/Spawner)
Serious Sam: The Sequel (Public Beta)
A Classic Second Encounter mod
Status | Released |
Author | JesterOfDestiny |
Genre | Action, Shooter |
Tags | classic, first-person-shooter, FPS, mod, second-encounter, serious-sam |
More posts
- Accidentaly broke the demo map in a previous update.9 days ago
- Oops, forgot to add the dll files.10 days ago
- Update 2911 days ago
- Update 2822 days ago
- The old comment section is back.43 days ago
- Minor update and discussions55 days ago
- Update 2757 days ago
- Update 2673 days ago
- Minor update - Netricsa crash80 days ago
- Update 2588 days ago
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