Update 16
- Fixed a long standing issue around player settings and controls resetting themselves (possibly, it'll require some testing and feedback)
- - Players will have to set their preferred settings, but at least those settings are now staying
- Fixed the editor not being able to save (possibly maybe)
- - You might get an error at first, but the level will be there and subsequent changes will work fine
- - You're gonna have to set up the editor yourself though - Just create a shortcut and in its target section write " +game TheSequel" after everything
- Added glowy bits to the spawner enemy
- Lowered max ammo for Devastator to 50 - Ammo and weapon items still give 10, because that's how much there is in the magazine on the model
- Made female and brute gnaars less bouncy and harder to gib
- Made catmen and huanmen slightly easier to gib
- Some minor aesthetic adjustments to the catman's melee attack
- Added catman's new editor thumbnail
Returning followers will only have to replace EntitiesMP.dll, the BaseBrowseExclude and other lst files (for the mod), sources folder (for the source), Thumbnails folder and ModelsMP (specifically Enemies/SS2/Spawner)
Serious Sam: The Sequel (Public Beta)
A Classic Second Encounter mod
Status | Released |
Author | JesterOfDestiny |
Genre | Action, Shooter |
Tags | classic, first-person-shooter, FPS, mod, second-encounter, serious-sam |
More posts
- Minor update - Some old maps21 days ago
- Update 22 (It's a big one)33 days ago
- Update 2196 days ago
- Update 20Jul 28, 2024
- Update 19Jul 17, 2024
- Update - I forgot a dang fileJul 15, 2024
- Update 18Jul 15, 2024
- Unfinished first chapter available for public testing!Jul 09, 2024
- Update 17Jul 07, 2024
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