Update 16
- Fixed a long standing issue around player settings and controls resetting themselves (possibly, it'll require some testing and feedback)
- - Players will have to set their preferred settings, but at least those settings are now staying
- Fixed the editor not being able to save (possibly maybe)
- - You might get an error at first, but the level will be there and subsequent changes will work fine
- - You're gonna have to set up the editor yourself though - Just create a shortcut and in its target section write " +game TheSequel" after everything
- Added glowy bits to the spawner enemy
- Lowered max ammo for Devastator to 50 - Ammo and weapon items still give 10, because that's how much there is in the magazine on the model
- Made female and brute gnaars less bouncy and harder to gib
- Made catmen and huanmen slightly easier to gib
- Some minor aesthetic adjustments to the catman's melee attack
- Added catman's new editor thumbnail
Returning followers will only have to replace EntitiesMP.dll, the BaseBrowseExclude and other lst files (for the mod), sources folder (for the source), Thumbnails folder and ModelsMP (specifically Enemies/SS2/Spawner)
Serious Sam: The Sequel (Public Beta)
A Classic Second Encounter mod
| Status | In development |
| Author | JesterOfDestiny |
| Genre | Action, Shooter |
| Tags | classic, first-person-shooter, FPS, mod, second-encounter, serious-sam |
More posts
- Update 368 days ago
- Small bug fixes.14 days ago
- Update 3514 days ago
- Update 34Jun 30, 2025
- Update 33Jun 18, 2025
- Update 32Jun 02, 2025
- Update 31May 19, 2025
- Update 30May 04, 2025
- Accidentaly broke the demo map in a previous update.Mar 23, 2025
- Oops, forgot to add the dll files.Mar 22, 2025
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