Update 15
- Fixed an issue about 'enemy launcher' and 'enemy projectile' entities not being counted in the level statistics.
- Homing rockets no longer have trouble hitting gnaars
- Fixed a model bug about Devastator projectiles flying backwards
- Double shotgun deleted from fourth Atlantis level and onwards
- Added separate ammo for guns with secondary fire
- - See manual for the specifics on how their mechanics have changed
- Cluster grenades are now manually detonated - Undetonated cluster grenades can be collected
- Reverted the rocket launcher's and grenade launcher's primary fire closer to vanilla (still a bit faster though) - In turn, cluster grenades and homing rockets are more powerful now
- - Also, that means rocket jumping is back
- Overpowered nuke ball is back
- Added blue ammo pack (meant for secondary ammo)
- Added new models for homing rockets and shotgun grenades
Returning followers only need to replace these folders: ModelsF, TexturesF, Levels, Data, along with the EntitiesMP.dll
Currently looking to fix these issues:
- Cluster grenades have a tendency to fuck off into a random direction - This is likely because the code used for it is just the code for the alpha pipe bomb, which was made before a lot of key features have been added, including the one that deals with this issue
- Cluster grenades are also still capable of friendly fire, even if the option is turned off
- Adding the secondary ammo types made the bottom right side of the HUD very crowded - I'm looking to rearrange these icons into two rows and also to add a visible counter for the secondary ammo
- New ammo types have been added to existing levels, looking for feedback on that
- Still not able to neatly organize files into .gro files
- And of course, the long standing issue of player settings resetting and the editor not being able to save
Serious Sam: The Sequel (Public Beta)
A Classic Second Encounter mod
Status | Released |
Author | JesterOfDestiny |
Genre | Action, Shooter |
Tags | classic, first-person-shooter, FPS, mod, second-encounter, serious-sam |
More posts
- Update 2315 days ago
- Minor update - Some old maps40 days ago
- Update 22 (It's a big one)52 days ago
- Update 21Aug 18, 2024
- Update 20Jul 28, 2024
- Update 19Jul 17, 2024
- Update - I forgot a dang fileJul 15, 2024
- Update 18Jul 15, 2024
- Unfinished first chapter available for public testing!Jul 09, 2024
- Update 17Jul 07, 2024
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